I was guided by the textures and forms found in the environment surrounding my home where I was quarantined to create the world for Don’t Go Little Doe. This became a hybrid of hand-crafted objects and objects spun from nature. The character and her perilous journey emerged from Miss Cantaloupe’s music, which I found inherently cinematic and deserving of a visual story. This film is a response to things out of our control, such as nature, that we are not meant to dominate but grow alongside in order to gain insight.